Getting Started

  1. Directory Structure
  2. Setting Up Your Unreal Script Environment
  3. Beginning Your Game Part 1
  4. Beginning Your Game Part 2
  5. Beginning Your Game Part 3
  6. Beginning Your Game Part 4
  7. HTWeapon: Part 1 – Adding Ammo
  8. HTHUD: Part 1 – Building The Base Class + Displaying Ammo

Making an M16

  1. Part 1 – Modeling a Slug Model
  2. Part 2 - Geometry Rigging
Michael Allar