Posts tagged tutorial

Making A Menu: ScaleForm Tutorial Series


Hello thar! ScaleForm tutorials seem to be the latest craze so I’ve decided to make a series in regards to making a menu in ScaleForm.

You can view the final result of this series here.

There are two sets of videos depending on your skill with flash, if you are new to flash check out this series:

Part 1: Making a Menu: Setting Up ScaleForm for Flash
Part 2: Making a Menu: Installing ForecourseUI for ScaleForm and UDK
Part 3: Making a Menu: Scaleform + Forecourse UI Components Part 1
Part 4: Making a Menu: Scaleform + Forecourse UI Components Part 2
Part 5: Making a Menu: Adding Button Functionality
Part 6: Making a Menu: Adding Button Functionality Part 2
Part 7: Making a Menu: Basic Kismet Integration
Part 8: Making a Menu: FSCommands + Animating the Camera
Part 9: Making a Menu: Kismet + ForecourseUI Camera Helper
Part 10: Making a Menu: Adding a Cursor
Part 11: Making a Menu: Finished! Heres Some More Info

If you are already experienced with Flash and have ScaleForm installed, or only want to spend 30 minutes learning how to do this, follow this shorter series:

Part 1: Making A Menu: Installing ForecourseUI for ScaleForm and UDK — 6 Minutes
Part 2: Making A Menu: Fast: Building the Flash Menu Part 1 — 8 Minutes
Part 3: Making A Menu: Fast: Building the Flash Menu Part 2 — 3 Minutes
Part 4: Making A Menu: Fast: Integration with Unreal (Still Uploading) — 9 Minutes

Link to ForecourseUI Download: http://forecourse.com/udk-development/

Note: For some reason my youtube playlist has things a bit out of order but I re-ordered the videos… I suppose it takes time for it to update that I suppose.

Matinee Machinima Tutorial Series by micahpharoh

This series of tutorials was created by micahpharoh over at Epic’s Unreal Forums. He has uploaded his tutorial series to YouTube where his videos will be embedded from here, but you can also download them all in 1080p as a .zip as well.

Huge 1080P Video Download (2.6GB)

By following this series, you will learn how to use Matinee along with being able to create some machinima for your game or video project. All credit to micahpharoh.

Introduction

Read the rest of this entry »

Introduction


Extended Audio Version

A .mp3 of me rambling about what I’m doing.

Brief Written Version

I am Michael Allar, and I am Lead Programmer for The Hunt, a game being developed under a student group at The Art Institute of Orange County by the name of queSPECK.

My goal here with my site is to create a tutorial series that will show one how to start from scratch and to end up with a playable result, teaching them what they need to know along the way to implement their own designs.

I highly recommend using the February build when following these tutorials, as long the way you will migrate to March and any other future builds that may come out during this process. However you can start with what ever version you want, there just might be a few things you need to rework in some parts.


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