Life as an unresolved external symbol.
Posts tagged ammo
HTHUD: Part 3 – Ammo Text Offsetting + Resolution Scaled Text
Mar 27th
Video Version
Subject: HTHUD: Part 3 – Ammo Text Offsetting + Resolution Scaled Text
Skill Level: Beginner
Run-Time: 35 Minutes
Author: Michael Allar
Notes: Moving our ammo HUD texture over to the right side of the screen and offsetting our text to rest to the left of it, right aligned against our image. The text will also become resolution scaled so that it looks the same at any resolution. We also add functionality to scale all of our hud text.
Download: Low-Res (88MB) Hi-Res (124MB)
Written Version
Subject: HTHUD: Part 3 – Ammo Text Offsetting + Resolution Scaled Text
Skill Level: Beginner
Author: Michael Allar
Notes: Moving our ammo HUD texture over to the right side of the screen and offsetting our text to rest to the left of it, right aligned against our image. The text will also become resolution scaled so that it looks the same at any resolution. We also add functionality to scale all of our hud text.
HTHUD: Part 1 – Building The Base Class + Displaying Ammo
Mar 10th
Video Version
Subject: HTHUD: Part 1 – Building The Base Class + Displaying Ammo
Skill Level: Beginner
Run-Time: 1 Hour and 30 Minutes
Author: Michael Allar
Notes: Creating a new HUD class and having it display our current weapons ammo.
Download: Low-Res (236MB) Hi-Res (337MB)
Video Update 3/25/2010
Run-Time: 2 Minutes
Notes: Fixes chat messages not displaying.
Streaming: 720×480
Download: Low-Res (7MB)
Written Version
Subject: HTHUD: Part 1 – Building The Base Class + Displaying Ammo
Skill Level: Beginner
Author: Michael Allar
Notes: Creating a new HUD class and having it display our current weapons ammo.
See video for an in-depth explanation. Sorry about the indentation, it seems like my indentation will not survive copy paste… D: I will create a written tutorial soon.
HTWeapon: Part 1 – Adding Ammo
Mar 9th
Video Version
Subject: HTWeapon: Part 1 – Adding Ammo
Skill Level: Beginner
Run-Time: 30 minutes
Author: Michael Allar
Notes: How to implement a very basic ammo system in our custom weapon class, taking code from UTWeapon.
Download: Low-Res (66MB) Hi-Res (200MB)
Written Version
Subject: HTWeapon: Part 1 – Adding Ammo
Skill Level: Beginner
Author: Michael Allar
Notes: How to implement a very basic ammo system in our custom weapon class, taking code from UTWeapon.
See video for an in-depth explanation. Sorry about the indentation, it seems like my indentation will not survive copy paste… D: