Posts tagged allar

The Hunt – TV Interview


Project Lead for The Hunt, a student based game project I am currently Technical Director/Lead Programmer of, recently did a bit for Time Warner Cable. I’m the guy with the long and rattly hair lurking in the occasional shot. No true official coverage of me, mainly because programming just makes some boring television.

Making A Menu: ScaleForm Tutorial Series

Hello thar! ScaleForm tutorials seem to be the latest craze so I’ve decided to make a series in regards to making a menu in ScaleForm.

You can view the final result of this series here.

There are two sets of videos depending on your skill with flash, if you are new to flash check out this series:

Part 1: Making a Menu: Setting Up ScaleForm for Flash
Part 2: Making a Menu: Installing ForecourseUI for ScaleForm and UDK
Part 3: Making a Menu: Scaleform + Forecourse UI Components Part 1
Part 4: Making a Menu: Scaleform + Forecourse UI Components Part 2
Part 5: Making a Menu: Adding Button Functionality
Part 6: Making a Menu: Adding Button Functionality Part 2
Part 7: Making a Menu: Basic Kismet Integration
Part 8: Making a Menu: FSCommands + Animating the Camera
Part 9: Making a Menu: Kismet + ForecourseUI Camera Helper
Part 10: Making a Menu: Adding a Cursor
Part 11: Making a Menu: Finished! Heres Some More Info

If you are already experienced with Flash and have ScaleForm installed, or only want to spend 30 minutes learning how to do this, follow this shorter series:

Part 1: Making A Menu: Installing ForecourseUI for ScaleForm and UDK — 6 Minutes
Part 2: Making A Menu: Fast: Building the Flash Menu Part 1 — 8 Minutes
Part 3: Making A Menu: Fast: Building the Flash Menu Part 2 — 3 Minutes
Part 4: Making A Menu: Fast: Integration with Unreal (Still Uploading) — 9 Minutes

Link to ForecourseUI Download: http://forecourse.com/udk-development/

Note: For some reason my youtube playlist has things a bit out of order but I re-ordered the videos… I suppose it takes time for it to update that I suppose.

Thank You Donators!

Allar’s Dev Diary #8: Scaleform and UDK

Allar’s Dev Diary #5: Public LAN Port Scanner

Yup. Its a quick and dirty LAN port scanner. If you need one binded into UnrealScript, here you go, if not, move along.

With the binded DLL, you can scan your network for any open ports, given the port to hunt for.

If your game server is on port 7777 (which is what I use, you can set this by the ?port=7777 option on your servers command line or in your config files by Port=7777) and you do a lan scan on port 7777, it will find your server and store its IP address in an array of IPs that will also contain any other game servers on port 7777 on your same subnet mask.

Because it essentially is just a port scanner, it doesn’t do anything fancy, and can create false positives if you have another service on the same port responding to udp communication.

Hopefully the included documentation within the code and the video below will be enough for you to use it.

I will be releasing more and more features for it when it becomes more and more refined and awesome.

Download here. If you would like to link to these files, please link to this page and not the files directly.

Allar’s Server Browser (57)
Allar’s Server Browser – Bare (47)


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