3D Stuff

3D Scripting Final


I had to do some sort of script for Maya for my final for “3D Scripting”.

Some students are doing tool sets, generators of different kinds, etc. Basically useful things.

I created the most complex useless thing I could think of at the time. And here it is.

Allar’s Melbik’s Cube

Also, it turns out someone recently uploaded a Rubik’s cube script 6 days ago to CreativeCrash. Way2Suck. However my script doesn’t require you to open another mel document. Everything is generated from the script. Those of you that know Mel script will see that I did the really really lazy way of generating things, so yes that code is ugly. The actual cube code I think is rather elegantly implemented.

Material and Lighting Final – 3 Weeks Before Due

So, I started work on my Final for my class Material and Lighting. The assignment is to create a Traditional Japanese Interior. Yeah. The textures I’ve used here are temporary just to get a concept in my head visualized, and will be overhauled and stuff. I’m envisioning blood. Anyways, not much else to say, here we go:

Material and Lighting: Midterm Complete

Okay… so… yeah there is lots of stuff I can fix with it; but I am really content with it as is and I believe it is well more than enough for the midterm for Material and Lighting.

So if you haven’t read my previous post, I used a 20-hour-free render farm @ http://www.renderrocket.com to render this in less than a half hour. It took 14.7 hours of processing time.

I managed to resend my project through the farm, and it still had some discolored stripe issues; but I realized that I can requeue those strips before the project is done and that generally solves the problem. Render Rocket is sooo user friendly, its an incredible service.

So, no more talk, here is my render!

FULL SIZE RENDER! CLICK HERE TO BE ABLE TO SEE THE DETAILS IN EVERYTHING! (4MB JPG)

Small preview of the full render. Click to enlarge preview. To see the full thing, click the links posted above.

Small preview of the full render. Click to enlarge preview. To see the full thing, click the links posted above.

Material And Lighting: Render Farm Experience

So I was surfing the internet looking for some free render farm action so I can get my midterm for Material and Lighting rendered in godly quality without making my computer unusable for 15+ hours.

I came across http://www.renderrocket.com and when you sign up, you get 20 free render hours; so of course, I signed up.

Their website is incredibly user-friendly… you just login, upload your files, set up your render options, and go. Then you got a huge amount of quad core computers chipping away at your render.

I used their service to render my midterm, which took 11.6 render hours and completed in less than a half an hour, at some incredibly power hungry render settings. They managed to overexpose 3 ’strips’ of my render but hey, it was free. I am really impressed with what I got. A preview is posted below, along with links to the full size (I rendered it out at 5989×3300 pixels) .JPG and .TGA. The .JPG is in high quality, but due to the nature of the format, some quality was sacrificed to maintain a reasonable file size (4MB). The .TGA is an uncompressed image at the highest quality possible, but is 80MB.

Zooming in on the drawer knobs to see detailed in the full 40MB TGA reflections tickled me pink.

Full Size .JPG (4MB)
Full Size .TGA (80MB)

Midterm Preview

Midterm Preview, click to enlarge preview. Full images are linked to above.

Material and Lighting Assignment

Assignment: Make 3 props.

I came, I built, I rendered.

Click image for enlarged version.


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