Life as an unresolved external symbol.
Allar
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Homepage: http://www.forecourse.com
Posts by Allar
Allar’s Dev Diary #6: Basic Level
May 24, 2010 - 1:31 am
Posted in Dev Diary, Unreal, Western Mercs | 1 comment
Building a level for my Advanced Level Design class. I’m a programmer so the assets are…. well, yeah.
Anyways, heres the video if you are interested.
http://www.forecourse.com/unreal/TwoRivers3Days/TwoRivers3Days.html
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Allar’s Dev Diary #5: Public LAN Port Scanner
May 4, 2010 - 2:29 pm
Tags: 7777, allar, bind, browser, dll, lan, michael, network, port, scanner, script, server, udp, Unreal
Posted in Dev Diary, Unreal | 1 comment
Yup. Its a quick and dirty LAN port scanner. If you need one binded into UnrealScript, here you go, if not, move along.
With the binded DLL, you can scan your network for any open ports, given the port to hunt for.
If your game server is on port 7777 (which is what I use, you can [...]
Allar’s Dev Diary #4: Custom Character + Weapon Assets
May 4, 2010 - 11:51 am
Tags: allar, animate, character, custom, dev, diary, michael, reload, script, sound, Unreal, weapon
Posted in Dev Diary, Unreal | No comments
Just some custom assets I’ve assembled/created and implemented into my code. They should be replaced with proper artist assets later on but its more of a demonstration of a custom weapon that reloads, animates, plays sound, etc without any ut classes.
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Allar’s Dev Diary #3: ListBox Example
April 27, 2010 - 12:35 pm
Posted in Dev Diary, Unreal | No comments
Yeah, I rambled a lot again. This is shows my ListBox element in action, along with a sneak peak at a server browser.
Streaming: 1080p 480p
Download: 1080p 480p
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Allar’s Dev Diary #2: ABUIScene Overview
April 27, 2010 - 12:06 pm
Tags: allar, book, dev, development, diary, experience, pipeline, projects, tutorials, video, week
Posted in Dev Diary, Unreal | No comments
Yeah, I rambled a lot. This is probably a waste of time to watch, but its how I’m working with UIScenes (or lack thereof).
Streaming: 1080p 480p
Download: 1080p 480p
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