March 10, 2010 - 7:00 am
Tags: ammo, display, draw, HTHUD, HTWeapon, HUD, m16, script, tutorials, udk, Unreal, weapons
Posted in Unreal | No comments
Video Version
Subject: HTHUD: Part 1 – Building The Base Class + Displaying Ammo
Skill Level: Beginner
Run-Time: 1 Hour and 30 Minutes
Author: Michael Allar
Notes: Creating a new HUD class and having it display our current weapons ammo.
Streaming: 720×480 1920×1080
Download: Low-Res (236MB) Hi-Res (337MB)
Written Version
Subject: HTHUD: Part 1 – Building The Base Class + Displaying Ammo
Skill [...]
Video Version
Subject: HTWeapon: Part 1 – Adding Ammo
Skill Level: Beginner
Run-Time: 30 minutes
Author: Michael Allar
Notes: How to implement a very basic ammo system in our custom weapon class, taking code from UTWeapon.
Streaming: 720×480 1920×1080
Download: Low-Res (66MB) Hi-Res (200MB)
Written Version
Subject: HTWeapon: Part 1 – Adding Ammo
Skill Level: Beginner
Author: Michael Allar
Notes: How to implement a very basic [...]
March 9, 2010 - 12:53 am
Tags: beginner, beginning, code, empty, fresh, game, GameInfo, scratch, script, udk, UDKGame, Unreal
Posted in Unreal | No comments
Video Version
Subject: Beginning Your Game Part 4
Skill Level: Beginner
Run-Time: 54 Minutes
Author: Michael Allar
Notes: Setting up HTInventoryManager, HTInventory, HTWeapon
Streaming: 720×480 1920×1080
Download: Low-Res (32MB) Hi-Res (200MB)
Written Version
Subject: Beginning Your Game Part 4
Skill Level: Beginner
Author: Michael Allar
Notes: Setting up HTInventoryManager, HTInventory, HTWeapon
See the video for an in-depth explanation.
HTInventoryManager
/*******************************************************************************
HTInventoryManager
Creation date: 08/03/2010 07:03
Lots of code stolen from Epic
*******************************************************************************/
class HTInventoryManager [...]
March 8, 2010 - 10:37 am
Tags: beginner, beginning, code, empty, fresh, game, GameInfo, scratch, script, udk, UDKGame, Unreal
Posted in Unreal | No comments
Video Version
Subject: Beginning Your Game Part 3
Skill Level: Beginner
Run-Time: 16 Minutes
Author: Michael Allar
Notes: The project I’m working on as I’m creating this documentation requires the classes we’ve made to be based off higher level classes. These were the changes made.
Streaming: 720×480 1920×1080
Download: Low-Res (32MB) Hi-Res (72MB)
Written Version
Subject: Beginning Your Game Part 3
Skill Level: Beginner
Author: Michael Allar
Notes: The [...]
January 15, 2010 - 2:28 pm
Tags: beginner, beginning, code, empty, fresh, game, GameInfo, scratch, script, udk, UDKGame, Unreal
Posted in Unreal | 1 comment
Video Version
Subject: Beginning Your Game Parts 1 and 2
Skill Level: Beginner
Run-Time: 1 Hour
Author: Michael Allar
Notes: This is really incredibly long but goes over how to create a blank slate for your game. Also goes somewhat in-depth on a line-by-line basis.
Streaming: 720×480 1920×1080
Download: Low-Res (66MB) Hi-Res (200MB)
Written Version
Subject: Beginning Your Game Part 1
Skill Level: Beginner
Author: Michael [...]
January 15, 2010 - 10:44 am
Tags: beginner, beginning, code, empty, fresh, game, GameInfo, scratch, script, udk, UDKGame, Unreal
Posted in Unreal | No comments
Video Version
Subject: Beginning Your Game Parts 1 and 2
Skill Level: Beginner
Run-Time: 1 Hour
Author: Michael Allar
Notes: This is really incredibly long but goes over how to create a blank slate for your game. Also goes somewhat in-depth on a line-by-line basis.
Streaming: 720×480 1920×1080
Download: Low-Res (66MB) Hi-Res (200MB)
Written Version
Subject: Beginning Your Game Part 1
Skill Level: Beginner
Author: Michael [...]
November 28, 2009 - 2:01 pm
Tags: environment, nFringe, script, udk, Unreal
Posted in Unreal | 4 comments
This tutorial shows you how to set up Pixel Mine’s nFringe plug-in for Visual Studio 2008 to work correctly with Epic’s UDK.
Video Version
Subject: Setting Up An nFringe Environment for Epic’s UDKSkill Level: BeginnerRun-Time: 12MinAuthor: Michael AllarNotes: Goes through the process of setting up an nFringe project.
Streaming: 720×480 1920×1080
Download: Low-Res (25MB) Hi-Res (84MB)
Written Version
Subject: Setting Up An nFringe [...]